Chapter 4: Cutthroat Carnival - Skylanders Giants Guide - IGN (2024)

By

Hector Madrigal,OldSalt-Opa,dracos6979,+3.1k more

updated

Objectives
Story Goals Dares Collections
  • Repair the Ship
  • Cleared in Under 08:15
  • Enemy Goal (80)
  • All Areas Found (18)
  • No Lives Lost
  • Soul Gem Found (1)
  • Legendary Treasure Found (1)
  • All Hats Found (2)
  • All Treasure Chests Found (4)
  • Story Scroll Found (1)
  • Winged Sapphire Found (1)
  • Luck-O-Tron Wheel Found (1)

Loading Platform 1

The first area will boost the power of Tech Skylanders. Explore the starting area for loot before setting off.

When you're ready, head forward to the next platform. To continue on, use the helm (ship steering wheel) to move the small boat between this area and the next. Before going further, walk around the side of this area to find a door to a small room.

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Janitor's Lounge

The Janitor's Lounge is a small room with a bit of loot. Look in the back for the first Treasure Chest of the chapter.

Exit back out and continue on to the next area.

Concessions

The next area has a new enemy called Mohawk Cyclops. They will spin around with their little axes, so try to attack from long range if possible. Defeat the one cyclops to open up the gate to the right. Before going through the gate to the right, check the small house to the left.

The Oar and Plank

The Oar and Plank is a small house with some more loot. If you have a Giant Skylander, you can smash the door to get the Treasure Chest in the back of the house. If not, you'll have to find a bomb somewhere.

Exit back out and continue on.

Concessions (Continued)

More Mohawk Cyclops and a few Archers will be in the back of the Concessions. Take them out quickly to bring forth a blue bounce pad. Use this to reach the key that unlocks the door.

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Before going further on, visit the house to the left of the locked door.

The Battson House

The Battson House is the place to find the bombs. If you didn't have a Giant Skylander for the last house, grab a bomb from this house and take it to the last house to blow up the wall. Other than that, there's some loot and food.

When you're ready, use the key to unlock the door at the Concessions.

Loading Platform 2

The next area is Loading Platform 2. This area will boost the power of Life Skylanders.

A new enemy will be introduced here: Armored Chompy. If you remember the Chompies from earlier, they were extremely easy to take care of. These ones take a tiny bit of extra effort, but they're still quite easy.

Blobbers the mole needs your help in this area. The bridge is out due to a hole in the ground. Don't worry, it's an easy fix. Use the helm nearby to move the boat. When it's at its new location, push a shipping crate onto the boat, then move the boat back to the original location. Push the shipping crate into the hole to fix it!

Unfortunately, the door on the other side of the bridge is locked. The key is being held by someone to the East. Move the boat bridge back with the helm, and defeat the Chompies on the other side.

At the top of the area is another house.

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House of Cards

This is the house of Fangs, the man with the key to the gate. If you want the key, you have to play Skystones. It's a very simple game. See the Skystones page for help if needed.

Win to get the Key in the back. Alongside the key is a Story Scroll entitled, “Forger's Basem*nt.”

Exit out and use the key on the locked door from earlier.

Loading Platform 2 (Continued)

Before you can reach the locked door, a few more enemies will ambush you. The first enemy is the toughest. Dodge his charge and attack from behind. The others are the same old guys from before.

Make it to Blobbers and he'll give you a Skystone. Move the bridge with the helm and open the locked door on the other side.

The Promenade

This area boosts the power of Water Skylanders.

Enter the Promenade and fight a few Mohawk Cyclops and Goliath Droll. Like before, dodge the big Droll's charge and attack from behind. After defeating them, a few Archers will come out. Clear the area to open the gate.

Walk through the newly opened gate. To the far left is a Soul Gem for Swarm. It will unlock the Bee is for Butt Stinger power. Further left is another area.

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Loading Platform 3

This is a small area with two goodies. Use the steering wheel to move the boat bridge around. Before using the bridge, look to the left of the wheel to find a Winged Sapphire. Push the shipping crate forward and grab the gift box ahead. Unfortunately, the area with the gift box is Elementally Locked.

Swirling Vista

As mentioned above, this area is Elementally Locked. Use an Air Skylander to proceed. Like always, a Hat is inside the gift box. This hat is the Lampshade Hat. It boosts Elemental Power by five.

Next, return to the Promenade.

The Promenade (Continued)

There are two ways to progress here, but one must be done to earn an achievement. The first way is to use a Giant Skylander to pull the chain in. This is a Feat of Strength. The second way to bring the ship in is to beat the captain at a game of Skystones. He's inside the small house to the left. If you want an achievement / trophy, play the captain.

The Boat House

The house in The Promenade is called The Boat House. Beat the captain at a game of Skystones to bring in his ship. You'll need to earn his stone with others to unlock the Skystone Sampler achievement / trophy at the end of the chapter!

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The Galleon

The Galleon has a ton of loot on it. One side of the ship has a Treasure Chest. The other side of the ship has a cannon that's used to blow the locked door open.

With the door open, more Mowhawk Cyclops will come out. Quickly defeat them and make your way through the door.

Pirate Prison

This area boosts the power of Fire Skylanders. Unfortunately, you won't be able to progress any further just yet. The man will tell you to get more Skystones.

Before getting more Skystones from the Bandit on the right, smash the bars on the left. You'll need a Giant Skylander, or use the cannon on the track. Around the corner is a Luck-O-Tron Wheel. This wheel is the Lucky Wheel of Wealth. It increases the chance of finding bonus treasure.

The bandit to the right will give you some Skystones if you let him out. After freeing him, play a game of Skystones with him. You can now enter Pirate Island.

Pirate Island

Enter Pirate Island to find a new enemy called the Axecutioner. This guy is extremely tough. If you're far away, he'll throw an axe at you. If you're too close, he'll swing the axe around, then teleport to a different area. Try to attack him from far away, but remember to dodge his axe attack!

Defeat the Axecutioner to find Cali again. She'll tell you to get a key to move on.

The first thing to do here is enter the house to the West. It will be right under the key.

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Quartermaster's Cabin

Inside the cabin is Auric. Shop a bit if you want. Under some of the loot boxes is a switch. Step on the switch to lower a gate to another house in Pirate Island.

Item Price
Drow Archer 2 Skystone 100
Gargantula Skystone 1200
Charm Hunt Heroic Challenge 3000
Viking Helmet 350
Fez 320
Invincibility Power Up 250
Lock Puzzle Key 500
Fairy Dust 50

When you're ready, enter the newly unlocked house to the East.

Baston's Summer House

Inside this house is a ton of loot and the Legendary Treasure Skull Masthead.

Pirate Island

The next place to go is to the East / Right. Walk up the ramp and face a few more enemies here. You'll need to defeat them all to lower a gate to a shipping crate.

Before pushing the crate, head further East to an Elementally Locked area.

Undead Wastes

This is an Elementally Locked area. Use an Undead Skylander to go further.

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There are many buttons here and only one shipping crate. First, push the crate to the left and down. Go up on the middle platform and press the button on the left to bring up a square. This square will form a bridge with the shipping crate to the left. Cross the bridge and press the button on the land to bring up a platform to the North. Do the same thing for the other side. Push the crate to the right side and press the button in the middle platform to make a bridge. This will bring up another platform to the North. The last thing to do is push the shipping crate to the North to complete that bridge.

Walk across the bridge and use the bounce pad to go up a level. To the left is a wall that can be crushed by a Giant. Inside is a Treasure Chest.

To the right are slow moving blades. Move along with them, but don't touch them. Use the bounce pads to go further into this area. Around the right side of one of the blades is a bomb. If you didn't have a Giant for the treasure chest earlier, use the bomb here to destroy the wall.

At the end of the path is a Hat. This particular hat is the Mariachi Hat. It will give a +10 boost to Armor! Step on the white pad to return to the start of the area.

Pirate Island (Continued)

Back to getting the key. Push the shipping crate near this area forward to make a bridge to the North. Across the path are a few Archers. Near one of the shipping crates is some more loot. Jump down and grab it, then move the crate to exit out. Make sure to push the crate back to where it was to complete the bridge again.

Push another shipping crate off the top area. Jump off with it and push it to the left to create a bridge. Cali will move out of the way, allowing you to walk up the stairs nearby.

Walk up the stairs and fight a few more monsters. Defeat them all to open up the gate to the key. Use the key to open up the door to the North.

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The Crow's Nest

This area is like another arena. It will also give an Elemental Boost to Life Skylanders. Defeat a few groups of enemies that get a bit difficult as you progress through the waves. After clearing out the area, Dreadbeard will challenge you to a game of Skystones. Defeat him to end the chapter, earning the Skystones Superstar achievement or trophy.

The Dread-Yacht

Dreadbeard will now be available on The Dread-Yacht. Play him at Skystones in the Game Room. You can also replay older chapters and challenge select characters to a game of Skystones.

Don't forget to raid Auric's vault again. Another elemental lock will be put in place.

Video Walkthrough


Video courtesy of Hector Madrigal

Up Next: Chapter 5: Glacier Gully

PreviousChapter 3: RumbletownNextChapter 5: Glacier Gully

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Chapter 4: Cutthroat Carnival - Skylanders Giants Guide - IGN (1)

Skylanders Giants

Toys for Bob

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Chapter 4: Cutthroat Carnival - Skylanders Giants Guide - IGN (2024)
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